Escape theGrindLife

Terms of Service: Nairobi

Effective 17 October 2026 · Version 2026-10-17 · Section 6 wording clarified 18 October 2026 · For players in Nairobi

1. Who we are and what this is

Escape the GrindLife ("GrindLife", "the game") is an online life game. These Terms cover the game set in Nairobi. In Nairobi it is run by PolicyMatch ("we", "us", "our"). These Terms of Service ("Terms") are a contract between you and us. They cover the Nairobi game on the web and in any app, our websites as you use them for Nairobi, and any related services (together, "the Service").

By creating an account or using the Service, you agree to these Terms and to our Privacy Policy for Nairobi. If you do not agree, do not use the Service.

2. Who can play

GrindLife is meant for adults. Chat, dating, posting, payments and other features that involve other players need an account confirmed 18 or older. Under Kenyan law anyone under 18 is a child, and the game is not made for children. To use the Service, you must:

Playing as a guest. You can play the single-player parts of the game without an account. A guest's life is saved only in their own browser. We do not keep a copy, so it is lost if that browser's storage is cleared (by you, by a private window closing, or by the browser itself: some browsers, Safari for one, clear a site's storage after about seven days without a visit). Make an account to keep it. Other players see a guest only as "Nairobian" with a short random tag. A guest never writes their own words to anyone and never reads other players' messages or posts: they can react, use the fixed quick replies and lines, sit at tables with other players, take gigs as the worker, play their own music files, and share a picture of their life card with a link to the game. A guest cannot message, post, date, send game money, publish, buy books, play music links, be on the leaderboards, or have a page of their own. Those need an account confirmed 18 or older. Anyone, guest or not, may read a book by a player that is free, and the opening pages (a sample) of one that is for sale, unless its author or a reviewer marked it 18+: an 18+ book needs a signed-in account confirmed 18 or older. Someone who signs in only to read and buy books (a "reader") gives an email address, a date of birth and accepts these Terms; they need not make a character until they want to play. Gig pay a guest earns is held for them in a guest wallet that can only receive it (never send it), up to a daily limit; it moves to their account when they make one, and if it is never claimed it ends 90 days after their last visit. These Terms apply to guests too. If you make an account later, the life you played as a guest moves to your account under the same rules as any other.

We ask for your date of birth when you make an account, and you confirm that you are 18 or older. That confirmation is a promise you make to us, and we rely on it. Giving a false date of birth breaks these Terms. If we learn that someone under 18 has an account, we will close it and delete its data.

If something suggests an account belongs to someone under 18 (for example, they say so in a message, or another player reports it), we ask them to confirm their age again. Until a person on our team or an age-verification provider clears the account, it cannot message people it does not mutually follow and cannot use dating.

If you give a false age, you are responsible for that, and to the extent the law allows, we are not liable for any loss or harm that results from it. You agree to cover any claims, costs or losses we face because you gave a false age (see section 16).

3. Your account

4. The game is a simulation

GrindLife uses real public sources for things like pay, rent, prices and taxes in Nairobi, so that what you learn in the game resembles the real world. But it is a game, and it simplifies.

5. Game money and virtual items

The game has its own money (for example, shillings in your character's bank account and in GrindPesa, the game's own mobile wallet), and things you can get with it, such as homes, cars, clothes, furniture, pets and businesses (together, "virtual items").

When we sell anything for real money, we show you the price and what you get before you pay. A purchase gives you a licence to use what you bought, and is final once delivered, except where these Terms or Kenyan law say otherwise (section 5A).

5A. Real-money purchases

In Nairobi, real money is used for the things below. Nothing else in the game can be bought with real money, and you never have to buy anything to keep playing.

5B. Ad agents

Players can sell the city's billboards to real businesses as ad agents, from the Agent app on the game's phone, and earn a share of what those businesses pay, in real money. This is real work for real money, separate from the game.

5C. Shop stalls

A shop stall lets a real trader show their real goods in the game: a pitch in a market hall, a name over it, photos, prices, a chat with buyers and links to where people can buy. It is a listing and nothing more.

6. How to behave

GrindLife is a shared world for adults. Other players are real people. Treat them with respect, and leave people alone when they do not want to talk to you. When you use the Service, you agree not to:

7. What you post

Some parts of the game let you share things with other players, such as posts, replies, your handle, your display name and your character ("your content"). Today most of what you can post is chosen from lists we write. We may add free text, pictures or other ways to share later, and these Terms will apply to them.

7A. Books you write

You can write books in the game's Library app, share a draft with friends by link, and publish a book so other players can find, buy and read it.

7A-2. Music you play or share

At a party, a club or a listening party, the room can play one shared queue of music. You can add a YouTube or SoundCloud link (it plays through that service's own player; we do not copy it), pick a track from our house playlist, or, if you host, play songs from your own device live to the room (streamed while you play; we do not upload or keep it).

7B. Messages and invites

7C. Dating

8. Reporting, blocking and enforcement

9. Our content and your licence to play

The Service, including the game, its code, art, text, music, characters, data compilations and our names and logos, belongs to us or to the people who licensed it to us. Some parts are used under open licences, which are credited in the game.

We give you a limited, personal, non-exclusive, non-transferable, revocable licence to use the Service for your own non-commercial entertainment, under these Terms. You may not copy, sell, rent, sublicense or make derivative works of the Service, or reverse engineer it except where the law allows that despite this restriction. Streaming and sharing videos or screenshots of your play is welcome, as long as you follow section 6. Working as an ad agent under section 5B is allowed.

10. Feedback

If you send us ideas or suggestions, we may use them freely without paying you or crediting you.

11. Changes to the Service

The game is being built and will change. We may add, change or remove features, careers, places and content, and we may stop offering the Service. If we plan to shut down the Service, we will try to give at least 30 days' notice in the game or by email, and we will pay agents what they properly earned.

12. Changes to these Terms

We may update these Terms. If a change matters, we will tell you in the game or by email, and ask you to accept the new Terms before you keep playing. The date and version at the top show when they last changed. If you do not agree to new Terms, stop using the Service and delete your account.

13. Ending your account

14. Disclaimers

The Service is provided "as is" and "as available". Apart from the promises the law makes for us and does not let us exclude, we make no other promises or warranties, express or implied. In particular, we do not promise that the Service will be uninterrupted, secure or free of errors, that saves will never be lost, or that any information in the game is accurate or complete.

The promises the law makes for us stay in place. Under the Consumer Protection Act, 2012, what you pay us for must be of reasonably merchantable quality, and nothing in these Terms changes that. We are not responsible for what other players do or say, inside or outside the Service.

15. Limits on our liability

We will not be liable for indirect or consequential loss (loss that does not follow naturally from what we did, but depends on your own circumstances that we did not know about), or for lost profits, goodwill, game money or virtual items, arising out of or relating to the Service or these Terms. Our total liability to you for all claims relating to the Service or these Terms is limited to the greater of the amount you paid us in the 12 months before the claim arose, or ten thousand Kenya shillings (Ksh 10,000).

These limits do not apply to:

If a court decides that any part of this section cannot apply, the rest of it still applies as far as the law allows.

16. Your responsibility to us

If someone brings a claim against us because of your content, because you gave a false age, because of what you did as an agent, or because you broke these Terms or the law, you agree to cover our reasonable costs of dealing with it, including reasonable legal fees, to the extent the law allows.

17. Disputes and governing law

These Terms are governed by the laws of Kenya. Any dispute about the Service or these Terms will be heard in the courts of Kenya, and you and we both agree to those courts. A claim of up to one million Kenya shillings (Ksh 1,000,000) can go to the Small Claims Court, which is quicker and cheaper for both of us. If you live outside Kenya in a country whose laws give you the right to bring a claim in your own courts, nothing here takes that right away.

Before going to court, please write to us through our contact form and give us 30 days to try to sort it out. Most problems can be fixed that way. Once a dispute has arisen, you and we can also agree to settle it by mediation or arbitration instead, but neither of us has to.

18. The rest

19. Contact us

Connect on X: @delicto_nick
Contact: grindlife.app/contact